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My Perfect Console with Simon Parkin

My Perfect Console with Simon Parkin

By: Simon Parkin
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Summary

In My Perfect Console, Simon Parkin, award-winning author video game critic for The Observer invites well-known guests from the worlds of gaming, film and television, music, comedy and more to pick the five video games they would like to immortalise on a fictional games machine. They discuss those five games in chronological order of release, interspersed with biographical chat about the guest’s life and career –– a lens that often leads to new and unexpected insights.


"Thoroughly modern and ahead of its time...a gift." - NEW YORK'S VULTURE

"Charming, insightful." -- THE GUARDIAN

TIME OUT'S 50 Best Podcasts

VULTURE's Best Podcast of the Year

Hosted on Acast. See acast.com/privacy for more information.

Simon Parkin
Science Fiction
Episodes
  • Stephen Totilo, journalist, editor.
    May 19 2026

    Stephen Totilo is an American journalist whose career has helped redefine how video games are reported and understood. After studying at Columbia’s Graduate School of Journalism, he became MTV News’ first dedicated video game reporter in 2005, bringing serious coverage of the medium to a mainstream audience. Four years later he joined Kotaku, where he rose to become editor-in-chief and spent nearly a decade pushing the site toward deeper reporting, broader cultural coverage, and a more ambitious vision of what games journalism could be.


    My guest later joined Axios, building its games coverage through a widely read newsletter before striking out on his own. Now, as the founder and author of the popular Substack Game File, he continues to pursue the stories he believes matter most—combining deep industry reporting with a conviction that games, and the journalism around them, should be taken seriously.

    Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


    Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025

    Hosted on Acast. See acast.com/privacy for more information.

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    1 hr and 40 mins
  • Jerk Gustafsson, studio director, MachineGames (Wolfenstein series; Indiana Jones and the Great Circle).
    May 12 2026

    Jerk Gustafsson is a Swedish game developer whose career has been shaped by a builder’s instinct — first in the physical world, and then in virtual ones. He left school at fifteen to work as a bricklayer, before discovering PC games in his twenties through Quake, the id Software classic that opened his eyes not only to play, but to the thrill of creating spaces of his own.


    After teaching himself level design through modding tools, he joined Starbreeze in 1998, where he worked on acclaimed titles including The Chronicles of Riddick: Escape from Butcher Bay and The Darkness, eventually stepping into a lead design role. Later, as a founding force at MachineGames, he helped guide the studio’s bold revival of Wolfenstein with The New Order and The Old Blood. Today, as Studio Director, he has overseen the studio’s expansion into some of its most ambitious work yet, most recently with Indiana Jones and the Great Circle.

    Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


    Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025

    Hosted on Acast. See acast.com/privacy for more information.

    Show More Show Less
    1 hr and 27 mins
  • Chandana Ekanayake, founder Outerloop Games (Falcon Age, Thirsty Suitors, Dosa Divas).
    May 5 2026

    Chandana Ekanayake is a game developer and creative director whose career spans more than two decades of work across some of the industry’s most varied and inventive projects. Born in Sri Lanka he moved to the United States at the age of eight, and grew up watching his parents rebuild their lives from scratch—an experience that shaped both his work ethic and his creative perspective.


    After leaving art school early, he taught himself the skills that would carry him into the games industry at just nineteen. There he contributed to titles such as The Elder Scrolls III: Morrowind and The Matrix: Path of Neo. In 2017, he co-founded Outerloop Games, a fully remote studio built around collaboration across continents and a commitment to diverse, personal storytelling. Since then, the studio has released games including Falcon Age, Thirsty Suitors, and now, Dosa Divas, a game that combines turn-based combat and cookery.

    Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


    Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025

    Hosted on Acast. See acast.com/privacy for more information.

    Show More Show Less
    1 hr and 27 mins
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