Episodes

  • C1.5 Ep 3 - AtGS: Landlocked - Darkness and Discoveries
    Apr 28 2026

    Ash and Ricky continue toward Winnowing Reach and encounter some strange magics on the way. They also discover some other travelers on the road. Ricky tries to share his coffee, and Ash hangs back.

    Our single solitary social media account - @acrosstheglasssea

    Music and Sound Effects Courtesy of Tim at Tabletop Audio - tabletopaudio.com

    Tracks Used: Pirates, Wizard’s Tower, Promontory, Halfling Sneak, Pit Fighter, Nautiloid Escape, Red Dragon Dawn

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    1 hr and 23 mins
  • AtT, AtF 10 - In The Kitchen With Burgen
    Apr 14 2026

    After the massive lore drop that is Burgen’s backstory and the successful ghost date, Ben, Michael, and Nathanael take a time out to go over the loot from the safe, discuss TPKs, earworms, and what might be next for the crew of The White Wake.

    Our single solitary social media account - @acrosstheglasssea

    Music and Sound Effects Courtesy of Tim at Tabletop Audio - tabletopaudio.com

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    46 mins
  • C1 Ep 33 - Love in the Time of Sourdough
    Mar 31 2026

    Lichen, Tam, and Burgen continue in their quest to reunite the dwarven ghost, Golmar, with his lost lady love. But first they have to deal with the sourdough monsters that have risen (ba-dum PSH) before them.

    Lichen helps out in the kitchen, and Tam makes a recommendation.

    Our single solitary social media account - @acrosstheglasssea

    Music and Sound Effects Courtesy of Tim at Tabletop Audio - tabletopaudio.com

    Tracks Used: Pirates, Harpy’s Nest, Pit Fighter, Rebuilding, Homecoming, Adventure Supply

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    1 hr and 22 mins
  • C1 Ep 32 - Ghosts of the Past...and Present
    Mar 17 2026

    The crew of the White Wake are enjoying some much needed relaxation in Pebbleton, but there’s no rest for aggressive ship negotiators. Some local news brings up ghosts of Burgen’s past, and Tam and Lichen can’t help but investigate.

    Tam cracks a joke, Lichen plays wingman, and Burgen spills the tea.

    Our single solitary social media account - @acrosstheglasssea

    Music and Sound Effects Courtesy of Tim at Tabletop Audio - tabletopaudio.com

    Tracks Used: Pirates, Halfling Lodge, Halfling Sneak, Long Rest

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    1 hr and 14 mins
  • C1 Ep 31 - Hold Fast
    Mar 3 2026

    The White Wake sails further into the Sea of Storms and has a brush with its very namesake.

    Lichen changes some accessories and Tam ties some knots.

    Our single solitary social media account - @acrosstheglasssea

    Music and Sound Effects Courtesy of Tim at Tabletop Audio - tabletopaudio.com

    Tracks Used: Pirates, Skyship, Abandoned Chapel, Voyage Begins, Whirlpool, Adventure Supply


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    1 hr and 18 mins
  • C1 Ep 30 - Into the Sea of Storms
    Feb 17 2026

    The crew of The White Wake set out across the dangerous and uncharted Sea of Storms in search of the ancient elven fort that Ordin Aranath has told them about.

    Tam deals with a pest problem, Lichen makes it rain, and Burgen finds a new friend.

    Our single solitary social media account - @acrosstheglasssea

    Music and Sound Effects Courtesy of Tim at Tabletop Audio - tabletopaudio.com

    Tracks Used: Pirates, Skyship, Descent, Rat Battle, Rope Bridge, High Seas Pursuit

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    1 hr and 26 mins
  • C1 Ep 29 - In Over Their Heads
    Feb 3 2026

    As we resume our story in 2026, we also resume the story of Lichen, Tam, and the rest of the crew of the White Wake!

    After turning over the newly transported and slightly emptied vault ship to Admiral Cassian, Lichen, Tam, and Burgen take some much-needed rest and plan their next steps. Lichen takes a dip, Burgen budgets for new equipment, and Tam gives out a few hugs.

    Our single solitary social media account - @acrosstheglasssea

    Music and Sound Effects Courtesy of Tim at Tabletop Audio - tabletopaudio.com

    Tracks Used: Pirates, Homecoming, Skyship, Rise of the Golem, Sunken Treasure, Abandoned Chapel

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    1 hr and 22 mins
  • C1.5 Ep 2 - AtGS: Landlocked - Hot to Trot
    Dec 9 2025

    Our new dynamic duo continues toward Ashburrow after deciding what to do with Fray the bandit leader. Ash and Sparky investigate a hole, and Ricky stays true to his character.

    Our single solitary social media account - @acrosstheglasssea

    Music and Sound Effects Courtesy of Tim at Tabletop Audio - tabletopaudio.com

    Tracks Used: Pirates, Voyage Begins, Promontory, Training Grounds, Between Adventures

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    1 hr and 31 mins